Tag: PlayStation

High on Life 2 (Review)

The original High on Life from developer Squanch Games was a pleasant surprise back in 2022 with its combination of solid shooting, Metroidvania style levels and humour that’s not afraid to throw out a few dozen f-bombs in conversation. High on Life 2 continues on from the first […]

Viewfinder (Review)

First person puzzle games are a genre I think that really pushes developers to introduce unique mechanics to ensure their game stands out from those that have come prior. I suppose when you’re in a genre that includes Portal, you’re going to have to deliver something special. I’m […]

Helldivers 2 (Review)

After a lot of interest from the Xbox side, maybe more than any other game PlayStation publishes, Helldivers 2 launched in 2025 a full 18 months after the PS5/PC versions and has easily found a place in my regular game rotation thanks to it being way more fun […]

Death Stranding (Review)

Well… WAS NOT EXPECTING THIS! Somehow Kojima Productions stealth dropped an Xbox version of Death Stranding, their 2019 PlayStation exclusive that seemed locked to that platform for eternity. While it did come to PC the following year it still seemed unlikely but five years to the day since […]

Balatro (Review)

This might become one of the shortest reviews I’ve written but Balatro from developer LocalThunk is an incredibly clever game that takes poker, a game a lot of people are familiar with, and upends it with roguelike elements and modifiers that turn it into an addiction that is […]

Robocop: Rogue City (Review)

One aspect of 80’s gaming that fits squarely within my memories is when movie tie-ins really began hitting their stride. One of the biggest was Ocean’s Robocop which pulled elements from Data East’s arcade game while throwing in additional elements to hew it closer to the film’s storyline. […]

Everspace 2 (Review)

Rockfish Games’ Everspace is the kind of game that ages well over time thanks to an impressive art style and rogue-like mechanics that added a significant amount of replay value to it. I would have thought it was the kind of game that didn’t need a sequel however […]