Today’s Inside Xbox broadcast (see below, starts after 27 mins) had lots of news for fans of Halo and 343 Industries’ compilation Halo: The Master Chief Collection. Not only is Halo: Reach being added to the collection but the title will also be coming to PCs via Steam and the Windows Store.
When it arrives on PC the game will roll out in stages starting with Halo: Reach which is a promising sign of the developers wanting to ensure they get the basics right before building out the rest of the content. With MCC finally hitting high notes after last year’s substantial update on Xbox One it’s a wise move that should hopefully rejuvenate the fanbase too. I’ve been enjoying the game as it is now so having another campaign to play is a big bonus. In addition to that announcement the broadcast also touched on Xbox’s upcoming streaming solution known as xCloud (of course) which intends to let players get the Xbox console experience regardless of platform.
With more details likely to come in the weeks leading up to an E3 minus their competitors, rumours abound already of a discless Xbox One, the full scope of Microsoft’s new plans for our gaming future aren’t too far away.
Categories: Gaming, Halo from the outside, News
That’s good because Halo: Reach is generally considered one of the best games in the series and I don’t have an Xbox. I don’t have a good gaming PC either, but I plan to rectify that problem soon.
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Bungie left Halo at a good time with Reach – it had a solid campaign that was tonally different to their past games (much darker IMHO) but backed up with an improved multiplayer. I’m looking forward to seeing how it translates to MCC and what extra polish is given to it in the process. 🙂
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