Update #1 – The announced changes have been working really well and no longer am I am getting smashed. It seems the AI has been balanced well now – harder than before, but not impossible at the launch of 1.6 / 2.1 patches. With the recent 1.6 patch for vanilla […]
The next big update for Frontier’s Elite: Dangerous is now live. The list of new features follows at the end of this post but the number of fixes and tweaks is so MASSIVE, it’s better to check them out from the source at the Frontier Forums. A couple of […]
It was a busy day of updates for PC Elite: Dangerous, especially the Steam version. First up was the 2.0.0.6 update for Elite Dangerous: Horizons which had numerous fixes for the Close Quarters Combat mode but there was also the announcement that CQC itself would also be spun off into […]
I had the Federal pirate’s ship hulls down to 20%. The death of the ship and all its cargo was certain. My own shields were down but I had plenty of armour plating left in my hull (about 85%) so I knew victory was at hand. Then the unthinkable […]
Polygon has an excellent article on the soon to arrive Horizons update for Elite: Dangerous (in beta) that does a great job in explaining what a user’s experience will be like when they try out their first planetary landing and scuttle about the surface in their own buggy. […]
David Braben, CEO of Frontier Developments, is a pretty busy guy but has kindly found the time to post a few videos this past week on YouTube giving fans of Elite: Dangerous a peek at what to expect from the upcoming Horizons expansion. These videos are all works in progress but […]
Plenty more news came out of the last week for Elite Dangerous fans at Gamescom with news that the Close Quarters Combat (CQC) module, while débuting on Xbox One will also launch on PC once the game leaves the Xbox Preview Program. Also announced was Horizons, the game’s first […]