PlayStation 4 Pro and Slim announced

Meet the new and improved PS4: the PlayStation 4 Pro.
Meet the new and improved PS4: the PlayStation 4 Pro.

Previously referred to as the PlayStation 4 Neo, Sony finally revealed their updated console in the form of the PlayStation 4 Pro. With reportedly double the power of the current PS4 and support for 4K video streaming, the machine will arrive on shelves in November of this year.

The following games were also announced to have HDR and 4K support on the new console, meaning there will be a fair few titles from launch:

  • Spider-Man
  • For Honor
  • Deus Ex: Mankind Divided
  • Rise of the Tomb Raider
  • Days Gone
  • Watch Dogs 2
  • Farpoint
  • Horizon Zero Dawn
  • Call of Duty: Infinite Warfare
  • Call of Duty 4: Modern Warfare Remastered
  • Call of Duty: Black Ops III
  • FIFA 17
  • Battlefield 1
  • Mass Effect Andromeda
  • Dishonored 2
  • Final Fantasy XV

As you can see it is a mix of existing and upcoming games which I think indicates that Sony are keen to get as many titles in the PS4 library as possible working well on the new machine.

HDR won’t be restricted to just the Pro – all current PS4s will be able to support it via an upcoming firmware update. Though that is a nice feature to have (and something that Xbox aren’t doing) the issue may be that there isn’t a whole lot of 1080p TVs that support HDR and if you find ones that do you are likely to be less interested in buying a 4K TV. It makes sense Sony is making HDR available for the current PS4s in light of the Xbox One S supporting it now.

In terms of specifications the PS4 Pro has the CPU overclocked to 2.1GHz compared to 1.6GHz for the current PS4. It can pump out 4.2 teraflops of data via the GPU over the PS4’s 1.8. Storage size for the PS4 Pro is 1 terabyte. Finally the RAM remains the same across all the upcoming PS4’s, using 8GB GDDR5 RAM.

Further details on the technical capabilities of the PS4 Pro were not revealed during the presentation likely due to Microsoft throwing down the gauntlet with the Scorpio announcement but if developers aren’t too hamstrung by keeping games comparable on both PS4 machines there is potential for some really impressive games regardless.

And even if Scorpio turns out to be vastly superior it is still twelve months away giving Sony time to impress with what their own machine is capable of. They may not have the advantage of specs in the long term but time is on their side and they will have the content. No doubt here’s going to be some amazing looking stuff on it; especially if you have the right TV to show it off on.

In the end though it seems Scorpio will be the most powerful console of the two and it doesn’t surprise me at all that Microsoft have gone all out to ensure they don’t have the under powered console this time.

Certainly from the side the PS4 Slim (middle) doesn’t look much smaller than the original PS4 (left).

Finally, a PS4 Slim has also been announced and when compared to the original PS4 it doesn’t really appear to be much smaller. It is lighter though at 2.1 kgs vs 2.8 kgs for the original PS4. To be fair the original PS4 was very well designed and was amazingly compact for the power it could produce. The PS4 Slim does not appear have any real benefits over the current PS4 though in terms of any change of specifications, apart from the fact a 1 terabyte hard drive is available now as standard. The updated console is due to arrive later this month.

So are either of the new consoles a good upgrade to the original PS4? Might it be too early to announce an “enhanced” console when your current one is still on top in both specs and sales? Did Scorpio rattle Sony? Happy to hear your thoughts in the comments below.

UPDATE: Previously titled “PlayStation 4 Pro announced” and released before post was fully cooked. My mistake, sorry! – Night Owl

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