The Star Wars Battlefront II team have recently announced that a new progressions system is about to drop for the game which will hopefully steer it away from the highly criticised and unfortunate “pay to win” system that was a part of the game at launch.
From March 21st, crates will only focus on cosmetic items. Star Cards, which provide stats boosts to characters and vehicles in multiplayer, will now be earned only through progression in the game itself. Any items already unlocked by players will still be accessible after the update.
It’s a substantial change to the game that really should have been there from the beginning and many are going to be asking that question. There’s so much negative feeling towards Battlefront II now that it is hard to tell if this will be enough to entice players back. In its favour though is with the continuing release of Star Wars movies there’s always new content for the developers to capitalise on to attract new players and bring disgruntled ones back.
Ubisoft are still “Kings of Post-game Support” thanks to their stellar work on Rainbow Six Siege, The Division, etc but EA might get lucky and turn this game around. It’s by no means a bad title, just one that really needed to focus on the player first and not on its marketplace.
The original post can be found here but the content is also posted below.
Since release, we’ve been hard at work making changes based on your feedback to create a better game for all our players. Today, we’re happy to announce that the Star Wars Battlefront II Progression update, which includes a complete re-design of the in-game progression system, will begin rolling out on March 21st. There are also some additional changes coming to the cosmetics in the game, but we’ll get to that in a bit…
With this update, progression is now linear. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you’ll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you’d like to equip.
You’ll keep everything you’ve already earned and unlocked. You will keep all of the Star Cards, heroes, weapons, or anything else you have already earned. What you have earned will still be available to use with this update regardless of how much or little progress you have already made.
Crates no longer include Star Cards and cannot be purchased. Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you’ll find Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.
Starting in April, you’ll be able to get appearances directly through in-game Credits or Crystals. The first new appearances are coming soon, meaning you’ll be able to grab new looks for your heroes and troopers directly by using either Credits (earned in-game) or Crystals (available to purchase in-game and through first-party stores). If you’ve ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner.
These changes are a major step as we continue to improve the core of the game and add new content. And there’s a lot more to come. In addition to continued balance patches, we will also add a number of modes to Star Wars Battlefront II in the coming months, offering several standout, brand-new ways to play. Some of these, like the recently released limited-time Jetpack Cargo, are radically different than anything you’ve experienced in the game before, and we’re excited to surprise you with what we have planned.
The Star Wars Battlefront II Progression Update releases on March 21, with more content rolling out in the following weeks. We’re truly excited for the future of the game, and we would be honored if you would join us on this journey.
Star Wars Battlefront II is out now for PC, Xbox One and PlayStation 4.