The Xbox team couldn’t settle with just one presentation showing off their games, they included another that allowed developers of some of the announced games a little more time to talk about what they’ve been working on. If any of the titles announced piqued your interest then this […]
The year is almost done and hopefully the usual vitriol has died down from the latest iteration of The Game Awards, where some game or platform has been robbed, so it’s time for me to sit back and think about what’s been good and bad about the games […]
Game Pass for me this month has been more focused on specific games that I knew were coming or wanted to spend more time playing from July and thanks to a regular event for one of them I’ve been able to spend much more time than I expected […]
A week or so ago I put up a post to help with some hints around getting better frame rate with Microsoft Flight Simulator (MSFS) in VR on the Quest 2. With this post I’ll be focusing on image quality this time, and taking advantage of ASW (Asynchronous […]
UPDATE: With Microsoft Flight Simulator there are definitely two schools of thought with how it should be run: Image Quality vs Frame Rate. In my quest for delving into all the different tweaks available I’ve clarified this post as frame rate improvement. A subsequent post on Image Quality […]
At a time when games can have patches bigger than most other games (looking at you Modern Warfare!) I didn’t really want Microsoft to step up and make you have to consider building your own data center to store your games but it looks like that’s what you’ll […]
This announcement was a pleasant surprise! I was thinking it might still be many more months before we’d finally see Microsoft Flight Simulator exit beta and become a release game but turns out it’s almost ready to go. Arriving on PC August 18, including PC Game Pass, there’ll […]
Over the weekend Microsoft held an event in London with information covering the latest and greatest from Xbox. The focus of the event was clearly aimed at what was coming soon and judging from the majority of release dates these are coming well ahead of the new console […]
This year’s E3 was going to be an interesting one for Microsoft with a lot of expectations following from their announcements last year of acquired studios and upcoming products and services. How it played out was much of the things people expected (to a degree) bookended the overall […]